Patch 7.41e
Treant Protector

Treant Protector Counters & Build

Strength
49.73%
Win rate
0.441%
Pick rate
5
Counters
7.41e
Patch

Treant Protector is countered by Sniper, Techies and Faceless Void, and performs best against Legion Commander — patch 7.41e, legend–ancient.

Countered by

5

These heroes beat Treant Protector more often than their general strength explains.

Sniper
Sniper 1,811 matches
−1.7%

WhySniper's advantage begins early in the lane, where his massive attack range from Keen Scope and Take Aim allows him to safely harass the melee Treant Protector. Shrapnel's area vision and rapid damage ticks reveal Treant in the trees while quickly stripping Living Armor's damage block instances and disabling Nature's Guise tree walking. Additionally, Headshot and Concussive Grenade provide knockbacks, slows, and disarms that prevent Treant from easily closing the distance to land Leech Seed or Overgrowth.

Techies
Techies 1,020 matches
−1.6%

WhyWhile the laning stage is roughly even, Techies gains an advantage later in the match by disrupting Treant Protector's reliance on tree cover. Blast Off! destroys trees to strip Treant of Nature's Guise pathing and demolish Eyes In The Forest placements, while Proximity Mines trigger on invisible units navigating the woods. Furthermore, Reactive Tazer's disarm prevents Treant from landing the attacks required to apply Leech Seed.

Faceless Void
Faceless Void 850 matches
−1.6%

WhyFaceless Void typically loses the lane against Treant Protector, but his advantage likely emerges in later teamfights. Time Dilation severely punishes Treant after he commits high-impact spells like Overgrowth, locking him into extended cooldowns and massive slows. Additionally, Time Lock's extra attacks can rapidly strip Living Armor's damage block instances while Chronosphere or Time Zone prevents Treant from maneuvering or saving allies.

Outworld Destroyer
Outworld Destroyer 762 matches
−1.5%

WhyOutworld Destroyer naturally builds a massive mana pool through Ominous Discernment and Essence Flux, allowing Sanity's Eclipse to deal devastating damage against a low-mana Strength hero like Treant Protector. Additionally, Astral Imprisonment can banish allies to save them from Overgrowth or remove Treant during teamfights, while Arcane Orb's pure damage cuts swiftly through Living Armor's damage block instances.

Razor
Razor 620 matches Low data
−1.5%

WhyRazor establishes a clear advantage right from the lane, as Static Link allows him to drain the melee Treant Protector's high attack damage while freely attacking on the move. Rapid damage instances from Plasma Field and Eye of the Storm quickly deplete the block instances of Living Armor while stripping Treant's armor. Additionally, Storm Surge ensures that any spells Treant targets at Razor trigger retaliatory lightning that slows his movement.

Strong against

1

Treant Protector outperforms against these.

Legion Commander
Legion Commander 1,325 matches
+1.0%

WhyAlthough the laning phase is even, Treant Protector effectively counters Legion Commander's core initiation tool throughout the game. Living Armor allows Treant to remotely heal and block damage on allies trapped in Duel, while Overgrowth disarms and prevents units from attacking—even penetrating the debuff immunity granted by Legion's Aghanim's Scepter to completely shut down her Duel damage.

Best allies

1

Pairs that win more together than apart.

Popular build

legend–ancient

The eight most-bought items, in the order they are usually finished. Chosen by purchase frequency rather than win rate — an item's win rate reflects how the game was going, not what the item did. The minute is the median completion time: what to aim for.

  1. Kaya 20min 871 builds
  2. Meteor Hammer 21min 853 builds
  3. Blink Dagger 23min 15,318 builds

Patch 7.41e · legend–ancient · updated 2026-08-24. Figures are shrunk toward the expected result by sample size, so a large number on thin data is deliberately damped rather than shown raw.