Patch 7.41e
Zeus

Zeus Counters & Build

Intelligence
49.23%
Win rate
1.312%
Pick rate
5
Counters
7.41e
Patch

Zeus is countered by Meepo, Chaos Knight and Necrophos, and performs best against Axe, Sand King and Techies — patch 7.41e, legend–ancient.

Countered by

5

These heroes beat Zeus more often than their general strength explains.

Meepo
Meepo 397 matches Low data
−2.7%

WhyMeepo establishes an early advantage in lane and naturally resists Zeus's heavy spell damage thanks to the bonus magic resistance granted by Divided We Stand. Earthbind easily roots Zeus and limits his escape from Heavenly Jump, allowing Meepo clones to close the distance with Poof and overwhelm him with Ransack.

Chaos Knight
Chaos Knight 1,128 matches
−2.1%

WhyWhile the laning stage is roughly even, Chaos Knight likely threatens Zeus later in the game by easily closing the distance against the fragile spellcaster. Reality Rift teleports Chaos Knight and his Phantasm illusions directly onto Zeus while shredding his armor, allowing rapid burst damage through Chaos Strike critical hits. Chaos Bolt can then lock Zeus down, preventing him from kiting away with Heavenly Jump.

Necrophos
Necrophos 5,584 matches
−1.9%

WhyNecrophos establishes an early advantage by winning the lane, sustaining through Zeus's harassment with Death Pulse heals and Sadist regeneration from last hits. Over time, Heartstopper Aura constantly wears down Zeus's health pool, setting up lethal threshold burst with Death Seeker and Reaper's Scythe against the fragile caster.

Broodmother
Broodmother 304 matches Low data
−1.8%

WhyBroodmother can leverage the free movement and high mobility of Spin Web to close the gap on Zeus, bypassing terrain to catch the squishy spellcaster. Once in melee range, Incapacitating Bite slows Zeus and increases the attack damage he takes, while Insatiable Hunger provides Broodmother with the burst damage and sustain needed to quickly overwhelm him. Furthermore, Spinner's Snare can root Zeus in place, preventing him from kiting or safely disengaging.

Wraith King
Wraith King 4,024 matches
−1.8%

WhyWhile the laning stage is roughly even, Wraith King blunts Zeus's spell-heavy burst damage because Reincarnation forces Zeus to expend his abilities twice against a hero who revives with full health and mana. Upon dying, Reincarnation applies an area-of-effect slow that helps Wraith King gap-close against Zeus and lock him down with Wraithfire Blast's stun and slow. Furthermore, Vampiric Spirit ensures that even if brought down, Wraith King can continue attacking and moving with increased speed in wraith form.

Strong against

5

Zeus outperforms against these.

Axe
Axe 5,449 matches
+1.7%

WhyWhile the laning phase between them is roughly even, Zeus excels outside of the lane by completely bypassing Axe's armor stacking from Berserker's Call and Coat of Blood with heavy magic burst and percentage-based health damage from Static Field. Zeus can also strike from safe ranges with Arc Lightning and Nimbus, using Heavenly Jump to disengage and slow Axe if he attempts to close the distance.

Sand King
Sand King 1,119 matches
+1.6%

WhyZeus establishes an early advantage in lane because Lightning Bolt and Thundergod's Wrath both grant True Sight, completely neutralizing Sand King's invisibility inside Sand Storm. Additionally, Lightning Bolt provides an instant mini-stun to interrupt the 2-second channel of Epicenter, while Heavenly Jump gives Zeus the mobility to escape Sand King's initiations.

Techies
Techies 2,603 matches
+1.5%

WhyAlthough the lane is roughly even, Zeus gains a strong advantage outside of the laning stage because Techies repeatedly inflicts heavy non-lethal self-damage on themselves with Blast Off!. This leaves Techies vulnerable to being immediately finished off from any range by Thundergod's Wrath, Nimbus, or Lightning Bolt. Furthermore, the unobstructed vision provided by Lightning Bolt and Heavenly Jump allows Zeus to scout Techies from afar without stepping into Proximity Mines.

Monkey King
Monkey King 1,241 matches
+1.4%

WhyAlthough the lane is roughly even, Zeus counters Monkey King later in the match using the unobstructed vision from Lightning Bolt and Heavenly Jump to reveal him while perched on trees. Furthermore, Lightning Bolt and Nimbus provide mini-stuns that interrupt the channeled Primal Spring, while Heavenly Jump reduces Monkey King's attack speed to hinder him from building Jingu Mastery charges.

Shadow Fiend
Shadow Fiend 6,749 matches
+1.4%

WhyZeus loses the lane clearly to Shadow Fiend, but his advantage arrives later in the game during team fights. Lightning Bolt's mini-stun and global Nimbus can easily interrupt Shadow Fiend from channeling Requiem of Souls from safely out of range. Furthermore, Zeus's relentless long-range magical burst and percentage-based Static Field damage quickly shred Shadow Fiend before he can utilize his Necromastery damage.

Best allies

5

Pairs that win more together than apart.

Riki
Riki 1,313 matches
+1.6%

Popular build

legend–ancient

The eight most-bought items, in the order they are usually finished. Chosen by purchase frequency rather than win rate — an item's win rate reflects how the game was going, not what the item did. The minute is the median completion time: what to aim for.

  1. Null Talisman 3min 29,665 builds
  2. Kaya 19min 43,274 builds
  3. Aghanim's Scepter 25min 54,148 builds
  4. Refresher Orb 35min 30,150 builds
  5. Yasha 35min 12,410 builds
  6. Yasha and Kaya 36min 11,094 builds
  7. Soul Booster 38min 15,037 builds
  8. Octarine Core 39min 11,289 builds

Patch 7.41e · legend–ancient · updated 2026-08-24. Figures are shrunk toward the expected result by sample size, so a large number on thin data is deliberately damped rather than shown raw.