Patch 7.41e
Meepo

Meepo Counters & Build

Agility
55.71%
Win rate
0.116%
Pick rate
5
Counters
7.41e
Patch

Meepo is countered by Earthshaker, Underlord and Winter Wyvern, and performs best against Anti-Mage, Mirana and Bounty Hunter — patch 7.41e, legend–ancient.

Countered by

5

These heroes beat Meepo more often than their general strength explains.

Earthshaker
Earthshaker 344 matches Low data
−3.5%

WhyEarthshaker gains an early lane advantage and heavily punishes Meepo's clone mechanic throughout the game. Because Divided We Stand keeps multiple Meepos grouped together, Echo Slam's shockwaves multiply into catastrophic burst damage since each hero unit produces double echoes. Combined with the area stuns from Aftershock and Fissure, Earthshaker can easily lock down and obliterate all Meepo clones at once.

Underlord
Underlord 314 matches Low data
−2.1%

WhyUnderlord's Atrophy Aura reduces the base attack damage of Meepo and all of his clones, severely dampening their physical threat. Furthermore, Meepo's clustered playstyle makes him highly vulnerable to Firestorm's wide-area damage over time and the recurring area-of-effect roots from Pit of Malice.

Winter Wyvern
Winter Wyvern 131 matches Low data
−2.0%

WhyWinter Wyvern's Winter's Curse is devastating against Meepo, as it forces the clustered Divided We Stand clones to focus down the cursed Meepo with increased attack speed, instantly killing all clones if the target dies. Additionally, Splinter Blast punishes Meepo's grouped units with area damage and slows, while Cold Embrace completely negates the physical damage from his attacks.

Crystal Maiden
Crystal Maiden 285 matches Low data
−1.8%

WhyCrystal Maiden's heavy area-of-effect kit, particularly Crystal Nova and Freezing Field, threatens Meepo's tightly grouped clones with massive damage and continuous movement slows. Furthermore, Frostbite and the area root from Crystal Clone can immobilize individual clones and prevent them from attacking to trigger Ransack healing.

Necrophos
Necrophos 443 matches Low data
−1.7%

WhyNecrophos wins the lane heavily against Meepo, building an early advantage that carries through the match. Ghost Shroud prevents Meepo's clones from landing physical attacks to trigger Ransack healing, while Heartstopper Aura constantly drains health across all grouped units. Because Divided We Stand causes every Meepo to die if a single one falls, Reaper's Scythe provides a lethal execute against whichever clone drops low on health.

Strong against

5

Meepo outperforms against these.

Anti-Mage
Anti-Mage 292 matches Low data
+5.4%

WhyEarthbind targets the ground rather than a specific unit, allowing Meepo to root Anti-Mage without triggering Counterspell's spell reflection and preventing him from using Blink to escape. Furthermore, the combined physical onslaught from multiple Divided We Stand clones quickly overwhelms Anti-Mage with continuous Ransack health steal before he can effectively burn through Meepo's defenses.

Mirana
Mirana 472 matches Low data
+4.1%

WhyMeepo likely troubles Mirana because Earthbind's area-of-effect root can pin her down to prevent Leap escapes while also revealing her through Moonlight Shadow's invisibility. Furthermore, Divided We Stand provides bonus magic resistance to reduce the impact of Starstorm and Sacred Arrow, allowing Meepo's clones to quickly collapse with Poof and Ransack.

Bounty Hunter
Bounty Hunter 339 matches Low data
+4.1%

WhyMeepo's Earthbind effectively counters Bounty Hunter's reliance on Shadow Walk by rooting and revealing invisible units in an area. Additionally, Dig allows Meepo to apply a basic dispel to remove Track while becoming untargetable and restoring health, disrupting Bounty Hunter's focused burst damage. The sustained collective healing from Ransack and massed physical damage across multiple clones also make it difficult for Bounty Hunter to win direct trades.

Spectre
Spectre 308 matches Low data
+4.0%

WhyMeepo's clones group together closely, which naturally negates Spectre's Desolate by ensuring an allied unit is almost always within 350 radius to prevent the bonus pure damage. Additionally, Earthbind's repeated roots can prevent Spectre from utilizing Spectral Dagger's terrain-phasing mobility to disengage.

Bane
Bane 119 matches Low data
+3.5%

WhyBane relies on single-target disables like Nightmare and the channeled Fiend's Grip, which are inherently difficult to manage against Meepo's multiple Divided We Stand clones. While Bane channels Fiend's Grip on one Meepo, the remaining clones can easily interrupt him with Earthbind or burst him down with Poof. Additionally, Dig provides Meepo with a basic dispel and invulnerability window to mitigate Bane's targeted control and damage.

Best allies

5

Pairs that win more together than apart.

Rubick
Rubick 509 matches Low data
+4.0%

Popular build

legend–ancient

The eight most-bought items, in the order they are usually finished. Chosen by purchase frequency rather than win rate — an item's win rate reflects how the game was going, not what the item did. The minute is the median completion time: what to aim for.

  1. Wraith Band 2min 3,732 builds
  2. Yasha 10min 3,412 builds
  3. Sange and Yasha 14min 2,915 builds
  4. Sange 14min 2,880 builds
  5. Eye of Skadi 23min 1,439 builds
  6. Aghanim's Scepter 26min 522 builds

Patch 7.41e · legend–ancient · updated 2026-08-24. Figures are shrunk toward the expected result by sample size, so a large number on thin data is deliberately damped rather than shown raw.