Patch 7.41e
Mars

Mars Counters & Build

Strength
47.79%
Win rate
0.501%
Pick rate
5
Counters
7.41e
Patch

Mars is countered by Lifestealer, Chaos Knight and Phantom Assassin, and performs best against Slark, Drow Ranger and Spirit Breaker — patch 7.41e, legend–ancient.

Countered by

5

These heroes beat Mars more often than their general strength explains.

Lifestealer
Lifestealer 2,037 matches
−3.4%

WhyLifestealer wins the lane early against Mars because Feast continuously deals damage and heals based on Mars's high maximum health pool. Additionally, Rage grants Debuff Immunity and magic resistance, allowing Lifestealer to shrug off the stun threat from Spear of Mars and fight continuously without disruption.

Chaos Knight
Chaos Knight 418 matches Low data
−2.7%

WhyChaos Knight heavily wins the lane against Mars, gaining an early advantage through Chaos Strike's critical strikes and lifesteal sustain during trades. Reality Rift reduces Mars's armor while pulling him into Chaos Knight and his Phantasm illusions, and with the Irrationality facet, it can inflict Break to bypass the physical damage reduction of Bulwark. Furthermore, Mars cannot rely on Dauntless against Phantasm swarms because its bonus regeneration only triggers from enemy heroes rather than illusions.

Phantom Assassin
Phantom Assassin 1,304 matches
−2.3%

WhyWhile the laning stage between them is roughly even, Phantom Assassin gains an edge in later fights by neutralizing Mars's primary defense. Her Fan of Knives deals percentage max health damage and applies Break, which directly disables the damage reduction from Bulwark. Once Mars is stripped of his passive protection, Phantom Assassin can quickly close the distance with Phantom Strike and eliminate him with Coup de Grace critical hits.

Nyx Assassin
Nyx Assassin 739 matches
−2.0%

WhySpiked Carapace allows Nyx Assassin to easily negate damage and stun Mars when Mars commits large area-of-effect abilities like God's Rebuke or Arena Of Blood. Furthermore, upgrading Vendetta with Aghanim's Shard applies Break on attack, disabling Mars's Bulwark passive physical damage reduction.

Spectre
Spectre 1,472 matches
−1.6%

WhySpectre wins the lane clearly and maintains her advantage throughout the game. Mars struggles to contain her inside Arena Of Blood because Spectre can phase through impassable terrain using Spectral Dagger or immediately escape with Reality, while Dispersion reflects Mars's burst damage back at him. Furthermore, Desolate's pure damage bypasses the physical attack reduction provided by Bulwark.

Strong against

5

Mars outperforms against these.

Slark
Slark 1,318 matches
+2.3%

WhyWhile the lane between them is roughly even, Mars gains the upper hand in mid-to-late game teamfights by trapping Slark inside Arena Of Blood, which blocks his movement and sets up Spear of Mars stuns. Bulwark passively reduces Slark's front and side physical damage, severely hindering his ability to freely build Essence Shift stacks. Additionally, God's Rebuke allows Mars to strike and knock Slark back with area-of-effect True Strike damage even when Slark obscures himself.

Drow Ranger
Drow Ranger 1,189 matches
+1.9%

WhyMars loses the lane heavily against Drow Ranger due to her ranged harass with Frost Arrows, but his advantage emerges later in teamfights. Arena Of Blood and Spear of Mars trap Drow within close quarters, shutting down her Marksmanship since it is disabled when an enemy is within 325 range. Additionally, the walls of Arena Of Blood block enemy attacks and Bulwark actively redirects her physical projectiles away from his allies.

Spirit Breaker
Spirit Breaker 1,946 matches
+1.7%

WhyAlthough Mars loses the lane to Spirit Breaker, his advantage emerges in later teamfights where Arena Of Blood traps Spirit Breaker and completely restricts his movement. Additionally, Mars primarily uses area and skillshot spells like God's Rebuke and Spear of Mars that bypass Planar Pocket's unit-targeted redirection, while Bulwark helps reduce incoming physical damage from Greater Bash.

Hoodwink
Hoodwink 1,606 matches
+1.7%

WhyMars loses the lane to Hoodwink's ranged harass and control, but takes over in later teamfights. Acorn Shot's planted trees provide Mars with convenient targets to pin enemies using Spear of Mars, while Arena Of Blood cuts off Hoodwink's escape routes. Furthermore, God's Rebuke possesses True Strike, allowing Mars to bypass the boosted evasion Hoodwink gains from Scurry.

Shadow Fiend
Shadow Fiend 2,668 matches
+1.3%

WhyMars loses the lane heavily to Shadow Fiend's stacking Shadowraze harass, but his advantage arrives later in teamfights. Arena of Blood and Spear of Mars easily trap and control the fragile, immobile Shadow Fiend, while Bulwark significantly mitigates the physical damage from Necromastery and Feast of Souls attacks.

Best allies

0

Pairs that win more together than apart.

Not enough matches at this bracket to say anything honest yet.

Popular build

legend–ancient

The eight most-bought items, in the order they are usually finished. Chosen by purchase frequency rather than win rate — an item's win rate reflects how the game was going, not what the item did. The minute is the median completion time: what to aim for.

  1. Bracer 2min 18,384 builds
  2. Soul Ring 5min 17,380 builds
  3. Infused Raindrops 5min 837 builds
  4. Blink Dagger 15min 22,888 builds
  5. Aghanim's Shard 18min 1,779 builds
  6. Eul's Scepter of Divinity 21min 4,795 builds
  7. Desolator 21min 4,411 builds
  8. Black King Bar 28min 15,441 builds

Patch 7.41e · legend–ancient · updated 2026-08-24. Figures are shrunk toward the expected result by sample size, so a large number on thin data is deliberately damped rather than shown raw.