Patch 7.41e
Drow Ranger

Drow Ranger Counters & Build

Agility
46.19%
Win rate
1.176%
Pick rate
5
Counters
7.41e
Patch

Drow Ranger is countered by Chaos Knight, Tiny and Mars, and performs best against Necrophos, Slardar and Phantom Assassin — patch 7.41e, legend–ancient.

Countered by

5

These heroes beat Drow Ranger more often than their general strength explains.

Chaos Knight
Chaos Knight 871 matches
−3.5%

WhyWhile the laning stage is roughly even, Chaos Knight gains a clear advantage in teamfights by using Reality Rift to instantly close the gap on Drow Ranger alongside his Phantasm illusions. Teleporting directly into melee range reduces Drow's armor and disables Marksmanship by placing an enemy hero within 325 range. Combined with Chaos Bolt's stun and the critical strike bursts from Chaos Strike illusions, Drow is easily locked down and eliminated.

Tiny
Tiny 1,540 matches
−2.5%

WhyTiny clearly loses the laning stage against Drow Ranger's ranged harassment, but his advantage arrives later in the game. Closing the distance allows Tiny to easily get within 325 range to disable Marksmanship, while quickly bursting her down using Avalanche, Toss, and heavy damage from Grow and Tree Grab. Additionally, Craggy Exterior punishes Drow by applying stacking attack damage reductions whenever she hits him.

Mars
Mars 1,189 matches
−1.9%

WhyMars loses the lane heavily against Drow Ranger due to her ranged harass with Frost Arrows, but his advantage emerges later in teamfights. Arena Of Blood and Spear of Mars trap Drow within close quarters, shutting down her Marksmanship since it is disabled when an enemy is within 325 range. Additionally, the walls of Arena Of Blood block enemy attacks and Bulwark actively redirects her physical projectiles away from his allies.

Sven
Sven 2,564 matches
−1.8%

WhyGod's Strength grants slow resistance and Warcry gives bonus movement speed, allowing Sven to power through Frost Arrows and close the distance with Storm Hammer. Once Sven gets within 325 range, Drow Ranger's Marksmanship is disabled, severely reducing her damage output while Sven bursts her down with God's Strength and Vanquisher's bonus damage on stunned targets.

Spectre
Spectre 4,074 matches
−1.8%

WhyAlthough Spectre clearly loses the lane against Drow Ranger, her advantage arrives later in the game as teamfights develop. Using Haunt or Shadow Step alongside Reality allows Spectre to bypass Glacier and jump directly onto Drow, instantly closing inside the 325 radius needed to disable Marksmanship. Once in point-blank melee range, Spectre can stick to Drow with Spectral Dagger and eliminate her with Desolate.

Strong against

5

Drow Ranger outperforms against these.

Necrophos
Necrophos 5,166 matches
+3.4%

WhyDrow Ranger gains an early advantage by winning the lane against Necrophos, using Frost Arrows to kite him and prevent him from closing inside the 325 range required to disable Marksmanship. Additionally, Gust provides a long-range silence and knockback that interrupts Necrophos from casting Death Pulse or Reaper's Scythe, while Aghanim's Frost Arrows apply Hypothermia stacks that directly reduce his crucial Sadist regeneration.

Slardar
Slardar 2,395 matches
+2.6%

WhyDrow Ranger heavily wins the lane early by exploiting her range advantage with Frost Arrows to continuously harass and slow the melee Slardar. When Slardar attempts to close the gap with Guardian Sprint, Drow can repel and silence him with Gust or create impassable terrain with Glacier. Furthermore, Marksmanship pierces straight through Slardar's base armor, neutralizing his innate physical durability.

Phantom Assassin
Phantom Assassin 3,092 matches
+2.3%

WhyDrow Ranger directly counters Phantom Assassin's defensive evasion from Immaterial because Marksmanship procs grant true strike while ignoring base armor, and standing on Glacier ensures her attacks cannot miss. Additionally, if Phantom Assassin attempts to close the distance with Phantom Strike, Drow can peel her off using Gust to silence and knock her back or use Glacier's impassable barrier to block pathing.

Anti-Mage
Anti-Mage 2,323 matches
+2.2%

WhyWhile the lane is roughly even, Drow Ranger excels against Anti-Mage later in the game because Gust provides an untargeted knockback and silence that bypasses Counterspell's targeted reflection whenever he uses Blink to engage. This pushes Anti-Mage outside of the 325-range threshold that would disable Marksmanship, allowing Drow to pierce through his base armor from high range.

Bristleback
Bristleback 1,655 matches
+2.2%

WhyDrow Ranger establishes an early advantage in lane by using Frost Arrows to kite the melee Bristleback with constant slows and bonus damage. Gust further counters Bristleback by silencing him to halt his Warpath stack accumulation while knocking him away to maintain the 325-range distance needed for Marksmanship to pierce his base armor.

Best allies

2

Pairs that win more together than apart.

Popular build

legend–ancient

The eight most-bought items, in the order they are usually finished. Chosen by purchase frequency rather than win rate — an item's win rate reflects how the game was going, not what the item did. The minute is the median completion time: what to aim for.

  1. Wraith Band 2min 22,998 builds
  2. Falcon Blade 5min 36,987 builds
  3. Yasha 15min 45,297 builds
  4. Manta Style 23min 37,971 builds
  5. Force Staff 24min 46,137 builds
  6. Aghanim's Scepter 24min 23,946 builds
  7. Hurricane Pike 25min 45,931 builds
  8. Butterfly 33min 25,537 builds

Patch 7.41e · legend–ancient · updated 2026-08-24. Figures are shrunk toward the expected result by sample size, so a large number on thin data is deliberately damped rather than shown raw.