Patch 7.41e
Slark

Slark Counters & Build

Agility
49.16%
Win rate
1.121%
Pick rate
5
Counters
7.41e
Patch

Slark is countered by Outworld Destroyer, Techies and Muerta, and performs best against Ember Spirit, Bristleback and Templar Assassin — patch 7.41e, legend–ancient.

Countered by

5

These heroes beat Slark more often than their general strength explains.

Outworld Destroyer
Outworld Destroyer 1,866 matches
−3.7%

WhyOutworld Destroyer wins the lane heavily against Slark, establishing an immediate early advantage with ranged pure damage from Arcane Orb. Astral Imprisonment disrupts Slark's Pounce engagements while reducing his max mana pool, setting up a massive mana disparity that fuels devastating Sanity's Eclipse damage, which can strike Slark even while he is banished.

Techies
Techies 1,682 matches
−3.4%

WhyTechies secures an early advantage by winning the lane slightly, using Reactive Tazer to disarm Slark and prevent him from stacking Essence Shift and Saltwater Shiv with physical attacks. Furthermore, Techies' heavy area-of-effect magic damage from Blast Off! and Proximity Mines can hit and burst Slark even when he is concealed within Shadow Dance or Depth Shroud.

Muerta
Muerta 739 matches
−3.3%

WhyAlthough the matchup is roughly even during the laning stage, Muerta counters Slark in mid-to-late game engagements with Pierce the Veil, which grants physical damage immunity to completely shut down his attacks and Essence Shift stacking. The ultimate also converts all of Muerta's attacks into magical damage, allowing her to bypass any high armor Slark acquires from stolen Agility. Additionally, The Calling and Dead Shot provide area control and silence to repeatedly disrupt Slark in teamfights.

Grimstroke
Grimstroke 1,218 matches
−3.0%

WhyAlthough the lane is roughly even, Grimstroke heavily constrains Slark later in teamfights. Soulbind leashes Slark to an ally to prevent him from escaping with Pounce while duplicating targeted spells onto him, and Phantom's Embrace silences him to block active casts like Dark Pact and Shadow Dance unless attacked off. Additionally, Dark Portrait creates a debuff-immune illusion that copies Slark's high physical attack damage against his own team.

Invoker
Invoker 5,020 matches
−3.0%

WhyWhile the laning stage is roughly even, Invoker excels against Slark in teamfights through non-targeted area-of-effect spells like Sun Strike, Chaos Meteor, and Ice Wall that can control and damage Slark even while he is hidden in Shadow Dance or Depth Shroud. Furthermore, Deafening Blast's knockback and disarm alongside Cold Snap and E.M.P. mana drain severely disrupt Slark's ability to stay in melee range and steal attributes with Essence Shift.

Strong against

5

Slark outperforms against these.

Ember Spirit
Ember Spirit 3,915 matches
+6.0%

WhySlark establishes an early advantage by winning the lane against Ember Spirit, using Dark Pact to reliably purge the root from Searing Chains. In engagements, Pounce leashes Ember Spirit to restrict his mobility, allowing Slark to continuously drain his attributes with Essence Shift and steal his movement speed using Saltwater Shiv. Active Shadow Dance further leaves Ember Spirit unable to target or trade against Slark during fights.

Bristleback
Bristleback 1,614 matches
+4.8%

WhyWhile the lane between them is roughly even, Slark gains a major advantage in extended fights because Bristleback's durability allows Slark to continuously harvest attributes with Essence Shift. Dark Pact's strong dispel routinely purges the armor reduction and movement slow from Viscous Nasal Goo, while Pounce keeps Bristleback leashed in place. Additionally, Saltwater Shiv reduces Bristleback's movement speed and health restoration, neutralizing his ability to sustain through drawn-out engagements.

Templar Assassin
Templar Assassin 1,035 matches
+4.3%

WhyDark Pact's ten rapid damage pulses can quickly strip through Templar Assassin's Refraction barrier instances while also purging the armor reduction from Meld and the slows or silences from Psionic Trap. Additionally, Pounce allows Slark to leash her in close quarters, while Shadow Dance prevents her direct physical attacks from targeting him during key combat windows.

Tidehunter
Tidehunter 2,808 matches
+3.1%

WhySlark establishes an early advantage by using Dark Pact to continually purge the debuffs from Gush and Anchor Smash, while also being able to pre-emptively dispel the stun from Ravage. Tidehunter's melee range and durability make him an easy target for Slark to freely build up high stacks of Essence Shift, steadily draining Tidehunter's attributes in prolonged trades.

Medusa
Medusa 680 matches
+3.1%

WhyMedusa's reliance on Mana Shield to survive prolonged engagements allows Slark to continuously drain her attributes and amass bonus Agility with Essence Shift. Furthermore, Slark can purge the root from Gorgon's Grasp using Dark Pact, while Pounce keeps Medusa leashed and Shadow Dance enables him to fight undetected or disengage to regenerate.

Best allies

5

Pairs that win more together than apart.

Popular build

legend–ancient

The eight most-bought items, in the order they are usually finished. Chosen by purchase frequency rather than win rate — an item's win rate reflects how the game was going, not what the item did. The minute is the median completion time: what to aim for.

  1. Wraith Band 2min 12,660 builds
  2. Diffusal Blade 13min 38,264 builds
  3. Echo Sabre 17min 10,751 builds
  4. Shadow Blade 21min 19,472 builds
  5. Aghanim's Scepter 25min 29,011 builds
  6. Silver Edge 29min 9,327 builds
  7. Aghanim's Shard 31min 10,762 builds
  8. Black King Bar 32min 17,167 builds

Patch 7.41e · legend–ancient · updated 2026-08-24. Figures are shrunk toward the expected result by sample size, so a large number on thin data is deliberately damped rather than shown raw.