Patch 7.41e
Tinker

Tinker Counters & Build

Intelligence
46.22%
Win rate
0.3%
Pick rate
5
Counters
7.41e
Patch

Tinker is countered by Anti-Mage, Lifestealer and Undying, and performs best against Spectre, Necrophos and Disruptor — patch 7.41e, legend–ancient.

Countered by

5

These heroes beat Tinker more often than their general strength explains.

Anti-Mage
Anti-Mage 900 matches
−4.8%

WhyAnti-Mage's Blink allows him to easily close the distance on Tinker, while Counterspell provides passive magic resistance against Tinker's magic nukes and can actively reflect targeted spells like Laser or Warp Flare. Furthermore, because Tinker relies on repeatedly casting abilities via Rearm, Anti-Mage's Mana Break rapidly empties his mana pool and sets up massive burst damage through Mana Void.

Lifestealer
Lifestealer 1,113 matches
−2.3%

WhyLifestealer's Rage provides Debuff Immunity, magic resistance, and a basic dispel, allowing him to completely ignore Tinker's Laser blind and bypass the root and forced displacement of Warp Flare. Paired with bonus movement speed from Ghoul Frenzy and the heavy slow from Open Wounds, Lifestealer can stay glued to Tinker and tear through his Defense Matrix barrier.

Undying
Undying 1,101 matches
−1.7%

WhyUndying's Tombstone and its summoned zombies are spell immune, preventing Tinker from clearing them with magic damage like Laser or March of the Machines and disrupting him with constant attacks and Deathlust slows. Undying's durability gained through Decay's strength steal and Soul Rip allows him to endure Tinker's burst damage, while Ceaseless Dirge ensures he can immediately return to the fight even if brought down.

Legion Commander
Legion Commander 1,049 matches
−1.5%

WhyPress The Attack gives Legion Commander a strong dispel to purge the blind from Tinker's Laser before initiating. Once locked in Duel, Tinker is completely prevented from using items or casting abilities like Rearm, Defense Matrix, and Warp Flare to escape. Legion Commander can also cast Overwhelming Odds during Duel to increase her attack speed and quickly burst him down.

Kez
Kez 437 matches Low data
−1.5%

WhyKez builds an early advantage by heavily winning the lane against Tinker. With gap-closers like Grappling Claw and Falcon Rush, Kez can quickly get on top of Tinker to interrupt channeled casts of Rearm and Keen Conveyance using the silence from Talon Toss or stuns from Shodo Sai. Additionally, basic dispels on Raven's Veil and Raptor Dance allow Kez to purge the blind from Laser and stay on target.

Strong against

5

Tinker outperforms against these.

Spectre
Spectre 1,063 matches
+3.0%

WhyWhen Spectre initiates with Shadow Step or Haunt, Tinker can neutralize her single-target damage output with Laser, which blinds her and causes all physical attacks to miss. Additionally, Defense Matrix provides an all-damage barrier and Status Resistance against her burst, while Warp Flare can teleport her away and root her to break her positioning.

Necrophos
Necrophos 1,187 matches
+2.4%

WhyAlthough Tinker heavily loses the lane to Necrophos, his advantage arrives later in the game once he can consistently cycle his spells. Necrophos takes amplified magic damage while in Ghost Shroud, leaving him vulnerable to repeated Laser and March of the Machines nukes refreshed by Rearm. Additionally, Defense Matrix offers an all damage barrier and Status Resistance to mitigate Reaper's Scythe, while Warp Flare can root Necrophos, push him away, and cut his cast range.

Disruptor
Disruptor 559 matches Low data
+2.1%

WhyTinker's Defense Matrix grants an all-damage barrier and Status Resistance, helping him withstand Disruptor's magical damage and control spells. Furthermore, Tinker can use Warp Flare to root Disruptor, teleport him away, and reduce his cast range, disrupting his ability to land Kinetic Field and Static Storm combos while Rearm keeps these defensive tools readily available.

Spirit Breaker
Spirit Breaker 962 matches
+2.0%

WhyTinker neutralizes Spirit Breaker's initiation using Laser, which blinds him and forces all of his physical attacks to miss. Additionally, Warp Flare teleports Spirit Breaker away and roots him, immediately disrupting his positioning after Charge of Darkness or Nether Strike. Rearm allows Tinker to repeatedly cast these peeling tools while maintaining Defense Matrix's barrier and status resistance to survive incoming bashes.

Dragon Knight
Dragon Knight 372 matches Low data
+2.0%

WhyTinker likely troubles Dragon Knight by using Laser to blind him, neutralizing the physical damage and on-hit effects DK relies on during Elder Dragon Form. Additionally, Defense Matrix provides an all-damage barrier and Status Resistance against Dragon Tail stuns, while Warp Flare can teleport DK away and root him to severely disrupt his initiation and attack range.

Best allies

5

Pairs that win more together than apart.

Axe
Axe 1,136 matches
+1.4%

Popular build

legend–ancient

The eight most-bought items, in the order they are usually finished. Chosen by purchase frequency rather than win rate — an item's win rate reflects how the game was going, not what the item did. The minute is the median completion time: what to aim for.

  1. Kaya 8min 12,563 builds
  2. Blink Dagger 12min 13,513 builds
  3. Aether Lens 19min 7,582 builds
  4. Aghanim's Scepter 22min 10,862 builds
  5. Kaya and Sange 23min 3,646 builds
  6. Sange 23min 3,644 builds
  7. Black King Bar 28min 2,736 builds
  8. Eul's Scepter of Divinity 29min 2,340 builds

Patch 7.41e · legend–ancient · updated 2026-08-24. Figures are shrunk toward the expected result by sample size, so a large number on thin data is deliberately damped rather than shown raw.