Patch 7.41e
Undying

Undying Counters & Build

Strength
50.81%
Win rate
1.458%
Pick rate
5
Counters
7.41e
Patch

Undying is countered by Medusa, Luna and Meepo, and performs best against Spectre, Wraith King and Oracle — patch 7.41e, legend–ancient.

Countered by

5

These heroes beat Undying more often than their general strength explains.

Medusa
Medusa 1,211 matches
−4.6%

WhyAlthough Medusa loses the lane to Undying's early pressure, she heavily counters him as the game progresses. Her survivability relies on Mana Shield absorbing 98% of damage with mana rather than raw health, making Undying's Decay strength steal far less threatening. Furthermore, Split Shot allows Medusa to effortlessly clear Tombstone zombies during teamfights while simultaneously damaging enemy heroes.

Luna
Luna 3,943 matches
−2.6%

WhyAlthough Luna loses the lane heavily to Undying's early Decay pressure, her advantage arrives later in the game during teamfights. Undying's Tombstone spawns swarms of zombies that provide ideal bounce targets for Luna's Moon Glaives and collisions for Lunar Orbit, instantly wiping the spawns while splashing massive damage onto Undying and his team.

Meepo
Meepo 502 matches Low data
−2.4%

WhyMeepo's multiple clones can quickly overwhelm Undying and destroy Tombstone using coordinated Poof damage and rapid basic attacks. The clones continuously trigger Ransack on hit to sustain their collective health pool, helping to counteract the damage from Decay and swarming zombies. Additionally, chained Earthbind roots keep Undying pinned down, while Dig provides Meepo with an invulnerable window and a basic dispel if focused.

Pugna
Pugna 1,264 matches
−2.0%

WhyPugna clearly loses the laning stage against Undying's Decay pressure, but his advantage arrives later in the game during teamfights. Undying's frequent casting of Decay and Soul Rip triggers continuous reactive damage from Nether Ward. Furthermore, Decrepify neutralizes Undying's Flesh Golem attacks while amplifying the magic damage dealt by Nether Blast and Life Drain against his high-strength health pool.

Anti-Mage
Anti-Mage 2,931 matches
−1.8%

WhyAlthough the laning phase is roughly even, Anti-Mage gains the upper hand in later teamfights because Blink allows him to easily escape Tombstone swarms or re-engage on his own terms. Mana Break quickly exhausts Undying's mana pool, enabling Persecutor's slow and setting up high-damage Mana Void detonations against Undying and his nearby allies. Additionally, Counterspell provides passive magic resistance to mitigate Decay and Soul Rip damage while allowing Anti-Mage to reflect targeted Soul Rip casts.

Strong against

5

Undying outperforms against these.

Spectre
Spectre 3,197 matches
+4.5%

WhyUndying secures an early advantage by bullying Spectre in lane with Decay, heavily reducing her health pool before she can farm. In teamfights, Tombstone floods the area with zombies that constantly surround targets, effectively disabling the isolation requirement needed for Spectre's Desolate to deal bonus pure damage. Additionally, the sheer number of zombie units maximizes Undying's Soul Rip potential to heal allies or burst targets down.

Wraith King
Wraith King 3,639 matches
+3.4%

WhyUndying secures an early lane advantage by using Decay to repeatedly steal strength from the melee Wraith King, severely stripping his durability while bolstering his own. Tombstone further punishes Wraith King's low mobility with slowing, spell-immune zombies that also provide multiple nearby units to maximize Soul Rip's healing or damage.

Oracle
Oracle 1,257 matches
+2.6%

WhyUndying dominates Oracle heavily in the early lane, using Decay to repeatedly reduce maximum health pools and leave the fragile ranged support vulnerable. Oracle also struggles to deal with Tombstone, as his magical damage kit cannot damage or clear the Spell Immune Tombstone and zombies that swarm and slow him with Deathlust. Furthermore, the persistent physical swarm and Undying's immense bulk from Flesh Golem make it difficult for Oracle to safely channel Fortune's End or protect his allies.

Ringmaster
Ringmaster 2,126 matches
+2.3%

WhyUndying establishes an immediate advantage early in the lane by using Decay to strip Ringmaster's strength and drastically lower his health pool. Furthermore, Tombstone swarms Ringmaster with spell-immune zombies that inflict stacking movement slows via Deathlust, while also providing a massive number of units to empower Undying's Soul Rip.

Abaddon
Abaddon 982 matches
+2.3%

WhyUndying secures an early laning advantage over the melee Abaddon by using Decay to repeatedly strip his strength and max health pool. Furthermore, Tombstone spawns swarms of slowing zombies that Abaddon struggles to clear quickly, giving Undying and his team strong control over prolonged engagements.

Best allies

5

Pairs that win more together than apart.

Popular build

legend–ancient

The eight most-bought items, in the order they are usually finished. Chosen by purchase frequency rather than win rate — an item's win rate reflects how the game was going, not what the item did. The minute is the median completion time: what to aim for.

  1. Soul Ring 3min 18,459 builds
  2. Bracer 3min 9,032 builds
  3. Blade Mail 20min 9,798 builds
  4. Glimmer Cape 22min 10,416 builds
  5. Blink Dagger 26min 14,478 builds
  6. Aghanim's Scepter 29min 14,626 builds
  7. Pipe of Insight 29min 12,417 builds
  8. Lotus Orb 30min 11,594 builds

Patch 7.41e · legend–ancient · updated 2026-08-24. Figures are shrunk toward the expected result by sample size, so a large number on thin data is deliberately damped rather than shown raw.