WhyClinkz relies heavily on high-speed single-target physical damage from Strafe, Searing Arrows, and Skeleton Archers, which struggles to identify or clear Phantom Lancer's massive swarm of Juxtapose and Doppelganger illusions. Phantom Lancer can easily close the distance on the ranged Clinkz using Phantom Rush's movement speed and evasion bonus, while Doppelganger allows him to dispel debuffs, dodge attacks, and constantly confuse Clinkz's focus.
Clinkz Counters & Build
Clinkz is countered by Phantom Lancer, Ogre Magi and Broodmother, and performs best against Luna, Grimstroke and Lich — patch 7.41e, legend–ancient.
Countered by
5These heroes beat Clinkz more often than their general strength explains.
WhyWhile Ogre Magi loses the laning phase to Clinkz's ranged pressure, his advantage takes over later in the game through heavy lock down and defensive utility. Multicast Fireblast and Unrefined Fireblast provide high-damage chain stuns that easily interrupt Clinkz's channeled Burning Barrage and punish his fragile health pool. Additionally, Fire Shield mitigates incoming attack bursts by absorbing damage and launching fireballs back at Clinkz.
WhyBroodmother can disrupt Clinkz's physical damage output by applying a miss chance and movement slow with Incapacitating Bite. Her high mobility and free movement from Spin Web allow her to quickly close the gap on the ranged carry, while Spinner's Snare can reveal and root him to counteract his Skeleton Walk escape.
WhyTerrorblade's Reflection creates an invulnerable illusion that slows Clinkz's attack speed and turns his high physical damage from Searing Arrows back onto him. Additionally, Sunder punishes Clinkz's large health pool gained from Death Pact, allowing Terrorblade to reverse Clinkz's burst damage and quickly turn the fight.
WhySpectre bypasses Clinkz's range and positioning advantages by using Haunt or Shadow Step with Reality to jump directly onto him anywhere on the map. Additionally, Dispersion passively mitigates Clinkz's high physical burst from Strafe and Searing Arrows by reflecting the incoming damage back to nearby enemies before reductions. Spectral Dagger ensures she can maintain vision and easily chase Clinkz down across terrain.
Strong against
5Clinkz outperforms against these.
WhyLuna's Eclipse cannot target invisible units, allowing Clinkz to avoid its damage with Skeleton Walk or dilute the random beams with his summoned Skeleton Archers. Furthermore, Strafe grants Clinkz and his skeletons bonus attack range to safely burst Luna down while Infernal Shred pierces through her physical armor.
WhyClinkz secures an early lane advantage and cleanly counters Grimstroke's Phantom's Embrace, as the silencing phantom automatically falls off whenever Clinkz enters invisibility with Skeleton Walk. Furthermore, the massive attack speed and range from Strafe paired with Searing Arrows and Infernal Shred allows Clinkz and his Skeleton Archers to shred Grimstroke from safety.
WhyClinkz secures an early advantage in lane and mitigates Lich's magic burst by boosting his survivability with Death Pact. Skeleton Archers summoned via Skeleton Walk and Burning Army naturally soak and scatter Lich's Chain Frost bounces. Furthermore, Clinkz can ambush Lich from Skeleton Walk, quickly overwhelming him with Strafe, Searing Arrows, and armor-piercing damage from Infernal Shred.
WhyClinkz establishes an early advantage by winning the lane clearly against the melee Underlord through ranged harass bolstered by Searing Arrows. As the match progresses, Clinkz and his Skeleton Archers quickly bypass Underlord's durability by stacking Infernal Shred to pierce physical armor while staying safely out of Firestorm and Pit of Malice with Strafe's bonus attack range.
WhyAlthough Clinkz slightly loses the lane to Razor early on, his advantage tends to emerge later in the match. Clinkz can bypass Static Link by safely engaging from distance with the bonus attack range from Strafe and Burning Barrage. Furthermore, summoned Skeleton Archers provide additional low-health targets to absorb Eye of the Storm strikes while rapidly piercing Razor's physical armor with Infernal Shred.
Best allies
5Pairs that win more together than apart.
Popular build
legend–ancientThe eight most-bought items, in the order they are usually finished. Chosen by purchase frequency rather than win rate — an item's win rate reflects how the game was going, not what the item did. The minute is the median completion time: what to aim for.
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Falcon Blade 4min 13,622 builds -
Desolator 15min 18,356 builds -
Orchid Malevolence 19min 7,035 builds -
Crystalys 25min 12,763 builds -
Hurricane Pike 29min 3,410 builds -
Force Staff 29min 3,398 builds -
Daedalus 31min 9,685 builds -
Black King Bar 32min 7,238 builds
Patch 7.41e · legend–ancient · updated 2026-08-24. Figures are shrunk toward the expected result by sample size, so a large number on thin data is deliberately damped rather than shown raw.